y_iterate aka foreach - what is it, and how to use it
As I mentioned previously, we'll start our journey with YSI at y_iterate. Before I even joined sa-mp forums, I knew of foreach. It's trivial in »
As I mentioned previously, we'll start our journey with YSI at y_iterate. Before I even joined sa-mp forums, I knew of foreach. It's trivial in »
Writing a gamemode from scratch can be a long and tedious process (I should know, as I've started writing one in 2008, and lost all my »
If you want to write cool gamemodes, your work environment should be as comfortable as possible. I'll share my standard setup, suitable for work with multiple »