Easier YSI installation
Hi guys! We've released official version of YSI on github releases for YSI-Includes. Now you don't need git to start using YSI, just download latest YSI. »
y_groups permissions trick
Let's suppose you have this simple code //main.pwn #include <a_samp> #include <YSI\y_commands> main() {} new Group:LoggedPlayers ; #include "submodule/ »
Y_Less
Should we be surprised? Many moons ago, Y_Less's account suddenly lost status of beta tester. I wondered why, but I wasn't that much concerned, as »
y_groups - combining with sscanf custom parameter for best results
Today we are going to study about y_groups. "Ok, so I read that topic, what else there is to know?". I'm going to show you »
Y_iterate, y_hooks, y_utils and best coding practices case study
I wanted to show you that even in simple cases you can improve your gamemode using y_iterate, also how to improve existing code. I'll be »
y_iterate aka foreach - what is it, and how to use it
As I mentioned previously, we'll start our journey with YSI at y_iterate. Before I even joined sa-mp forums, I knew of foreach. It's trivial in »
Getting ready for YSI
Writing a gamemode from scratch can be a long and tedious process (I should know, as I've started writing one in 2008, and lost all my »
Buster for Windows
This blog is powered by ghost, pretty rad tool. However to get it running on github pages, you need a static version of your site. That's »